I hear a few yellow. Good.
So most of you have a brain.
現(xiàn)在我們?cè)僮鲆槐椋?/div>
but now with a little more challenging task.
不過這次加大點(diǎn)難度,
There are going to be three of them that are blue.
有三個(gè)藍(lán)色的臉。
Don't move your eyes.
不要看其他地方,
Please don't move your eyes.
千萬(wàn)不要看其他的地方。
Keep your eyes fixated and expand, pull your attention.
盡量使用你的余光,集中注意力。
That's the only way you can actually do it.
只有這樣你才能成功。
If you move your eyes, you're doomed.
如果你移動(dòng)了你的眼睛就肯定失敗了。
Yellow or blue?
黃色還是藍(lán)色?
Yellow. Good.
黃色。很好。
So your typical normal young adult can have a span of about three or four objects of attention.
一般普通年輕人的注意范圍大概是三到四個(gè)物體。
That's what we just did.
就像我們剛才看到的那樣。
Your action video game player has a span of about six to seven objects of attention,
而動(dòng)作電子游戲的玩家一次可以注意到六到七個(gè)物體。
which is what is shown in this video here.
像這個(gè)視頻里一樣。
That's for you guys, action video game players.
輪到你們大顯神通了,游戲玩家們。
A bit more challenging, right?
有點(diǎn)挑戰(zhàn)性了,對(duì)嗎?
Yellow or blue? Blue.
黃色的還是藍(lán)色的?
We have some people that are serious out there. Yeah. Good.
的確是藍(lán)色的。在座的有些人很有一手嘛!很好!
So in the same way that we actually see the effects of video games on people's behavior,
我們可以直接看到電子游戲?qū)τ谌朔磻?yīng)的影響,
we can use brain imaging and look at the impact of video games on the brain,
同樣的,我們也可以通過腦成像技術(shù)看看電子游戲?qū)Υ竽X的影響。
and we do find many changes,
我們看到很多改變,
but the main changes are actually to the brain networks that control attention.
但是最主要的變化還是表現(xiàn)在大腦控制注意力的部分。
So one part is the parietal cortex
其中之一是眾所周知
which is very well known to control the orientation of attention.
控制注意力方面的大腦頂葉皮層。
The other one is the frontal lobe, which controls how we sustain attention,
還有一個(gè)則是控制我們?nèi)绾伪3肿⒁饬Φ拇竽X額葉。
and another one is the anterior cingulate,
另有一個(gè)是控制我們?nèi)绾?/div>
which controls how we allocate and regulate attention and resolve conflict.
分配和調(diào)節(jié)注意力以及處理矛盾的前扣帶皮層。
Now, when we do brain imaging,
現(xiàn)在,當(dāng)我們做腦成像的時(shí)候,
we find that all three of these networks are actually much more efficient in people that play action games.
我們會(huì)發(fā)現(xiàn)游戲玩家大腦的這三個(gè)神經(jīng)網(wǎng)絡(luò)結(jié)構(gòu)都比一般人的更有效率。
This actually leads me to a rather counterintuitive finding in the literature about technology and the brain.
這些使我從文獻(xiàn)中找到了關(guān)于科技和大腦違背一般人常識(shí)的發(fā)現(xiàn)。
來源:可可英語(yǔ) http://www.ccdyzl.cn/Article/201512/416214.shtml