I'm Jane McGonigal. I'm a game designer.
我叫JaneMcGonigal,我是一名游戲設計師。
I've been making games online now for 10 years,
我從事網絡游戲設計已經10年了,
and my goal for the next decade is to try to make it as easy to save the world in real life as it is to save the world in online games.
我未來十年的目標就是希望能讓就像玩網絡游戲那樣,簡單的解決現實生活中的問題。
Now, I have a plan for this,
現在,我將解釋一下我這么說的原因,
and it entails convincing more people,including all of you, to spend more time playing bigger and better games.
如果人們能玩到一些更大型、更優秀的游戲,當然包括在座的諸位,并且能花費更多的時間在游戲上,你會覺得我的解釋更有說服力。
Right now we spend three billion hours a week playing online games.
現如今的人們用在網絡游戲上的時間可以達到每周30億小時。
Some of you might be thinking,
你們當中有些人可能會覺得,
That's a lot of time to spend playing games.
花費了這么多時間玩游戲啊。
Maybe too much time, considering how many urgent problems we have to solve in the real world.
也許有些多了,因為考慮到現實生活中有很多的緊迫的問題需要我們去處理。
But actually, according to my research at The Institute For The Future,it's actually the opposite is true.
但是,根據我在未來問題研究所對相關問題的研究,我們花費在游戲上的時間一點也不多。
Three billion hours a week is not nearly enough game play to solve the world's most urgent problems.
每周30億小時的游戲世間對于解決現實生活中的問題來說遠遠不足。
In fact, I believe that if we want to survive the next century on this planet,we need to increase that total dramatically.
事實上,我覺得為了能更好得在地球上生存,我們需要大量增加游戲時間。
I've calculated the total we need at 21 billion hours of game play every week.
我曾經計算過,我們所需要的游戲時間是每周210億小時。
So, that's probably a bit of a counterintuitive idea,so I'll say it again, let it sink in:
也許這有些違背常理,但,我想重新說一遍,以便于讓這種觀念被充分理解:
If we want to solve problems like hunger,poverty, climate change, global conflict, obesity,
如果我們想解決諸如饑餓、貧困、氣候變化、全球沖突、肥胖等問題,
I believe that we need to aspire to play games online for at least 21 billion hours a week,by the end of the next decade.
我堅信我們需要被鼓勵人們去玩網絡游戲,而且每周至少210億小時,當然,這將會在十年以后。
No. I'm serious. I am.
其實,我是很認真的,不是玩笑。
Here's why. This picture pretty much sums up why I think games are so essential to the future survival of the human species.
這里是解釋,我們把這種場景集合起來,就是之所以游戲對人類種族,能在未來生存非常重要的原因。