Microsoft Acquires Minecraft
微軟收購(gòu)《我的世界》
Microsoft has acquired Mojang, the maker of Minecraft, one of the world's best-selling video games. The Swedish firm, which currently employs 40 people, was purchased for 2.5 billion dollars. Mojang’s Lego-like video game allows users to build their own virtual worlds. It has approximately 100 million users and is a top-selling app across many devices and consoles. Analysts believe that Microsoft will try to use this deal to promote its Windows phones to a young demographic. The makers behind Minecraft will join the team responsible for other Microsoft video games, such as Halo. Many Minecraft enthusiasts are opposed to the acquisition. These virtual architects fear that their creative community will be forced to deal with new restrictions when Microsoft takes over.
微軟收購(gòu)Mojang公司,該公司創(chuàng)作了全球最暢銷的電玩游戲《我的世界》。目前,這家瑞典公司擁有員工40人,收購(gòu)價(jià)格為25億美元。Mojang公司出品的樂高類游戲能夠讓用戶自行創(chuàng)建自己的虛擬世界。該游戲用戶數(shù)量約為1億人,并成為了許多電子產(chǎn)品和游戲機(jī)的暢銷應(yīng)用軟件。分析人士認(rèn)為微軟此舉是為了手機(jī)操作系統(tǒng)“Windows phones”造勢(shì),希望能夠吸引更多年輕人的目光。《我的世界》制作團(tuán)隊(duì)也將負(fù)責(zé)微軟另一款電游“Halo”的制作。許多《我的世界》發(fā)燒友反對(duì)收購(gòu)。“虛擬建筑師”擔(dān)心他們的夢(mèng)想之城會(huì)因微軟的收購(gòu)而增加更多限制。
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