Shigeru Miyamoto is a Japanese video game designer who is often called the "father of modern video gaming". He has created many classic games, such as Mario, Donkey Kong, and The Legend of Zelda. He is a senior manager and games developer at Nintendo. Miyamoto rarely plays video games and prefers to play the guitar and breed dogs.
宮本茂是一名日本電子游戲設計師,他也通常被人們稱之為“現代電子游戲之父”。他創作了如“馬里奧”“大金剛”“塞爾達傳說”等經典游戲。他也是任天堂開發部的總監。宮本茂很少打游戲,他更喜歡彈吉他,養狗。
Miyamoto was born in Kyoto, Japan in 1952. He loved to draw and paint pictures when he was a young boy. He explored the countryside around his home a lot, which gave him many ideas for his later games. In 1970, he went to art college, where he remembers spending most of the time doodling. In 1977, he joined Nintendo as an artist.
1952年,宮本茂出生于日本東京。從小他就喜歡畫畫。他探尋了家鄉的鄉村,這也為后來的電子游戲提供了靈感。1970年,他考入了藝術大學,他大部分時間都用來亂寫亂畫。1977年,他成為了任天堂的一名藝術家。
Miyamoto’s big break came in 1980 when Nintendo America was desperately looking for a smash-hit game. Miyamoto was asked to design the game that would make Nintendo a big player in the US market. He came up with Donkey Kong, which would become one of the biggest games ever. At the same time, Miyamoto developed Mario, who has also become a phenomenal success.
1980年,美國任天堂公司迫切能夠制作一款暢銷游戲,宮本茂也是在那一年迎來了轉機。宮本茂負責制作了這款游戲,而它也讓任天堂占據了美國市場。宮本茂制作了有史以來最知名的游戲之一“大金剛”。與此同時,宮本茂又開發了“馬里奧”,并獲得了巨大的成功。
Miyamoto was a key figure in the success of the Nintendo Wii. He believed early on that the Wii could outsell PS3 and Xbox 360 by putting simple, fun games on it. Miyamoto was one of ‘Time’ magazine's 100 Most Influential People of the Year in 2007. He is currently developing more Wii products and the Mario, Sonic and Pikmin series.
任天堂家用電視游戲機的成功宮本茂起到了至關重要的作用。起初,宮本茂認為WII的銷量一定能夠通過簡單,有趣的游戲打敗“PS3”和“Xbox 360”。宮本茂也入選了時代雜志2007年最具影響力的100人之中。目前,他正在研發更多的WII產品,以及“馬里奧”“索尼克”“皮克敏”系列游戲。
譯文屬可可英語原創,未經允許,不得轉載。